TU PRÓXIMO CAPÍTULO
Technical Lighting Artist
Sobre el puesto
• Create time-of-day libraries
• Customize skybox materials
• Create local lighting on levels in collaboration with game and level artists
• Check and control PBR and PBL on projects
• Create custom HDRI maps
• Script simple lighting functions and IES profiles
• Monitor performance on levels
• Test levels for playability and stability
• Solid understanding of lighting in real-time engines
• Exceptional eye for color and composition, and light and shadow
• Strong knowledge of how light reacts with PBR materials and textures
• Excellent understanding of in-game lighting techniques, atmospheric effects and subsequent systems
• Strong portfolio focused on lighting work
• Ability to collaborate with different disciplines and follow concept and art direction while enhancing game design
• Basic scripting understanding
• English B1+ speaking proficiency
• Opportunities for professional advancement, including access to training, workshops, and other learning programs
• Clear and transparent employee growth assessment system with regular feedback
• Access to an international network of studios and global projects
• Modern office in Kyiv, Podil
• Medical insurance
• Support during blackouts to ensure uninterrupted work in the office and remotely outside the Kyiv region
• Possibility of remote work and flexible schedule on corporate equipment
• Transparent system for employment types and interaction with employees
• Opportunities to engage in corporate social responsibility projects