TU PRÓXIMO CAPÍTULO
Rendering Engineer
Sobre el puesto
• Manage development of the Wowhead Studio application for datamined creatures, characters, and other in-game assets
• Extract game data and assets to build tools supporting products and services
• Maintain Wowhead’s WebGL model viewers
• Use the TypeScript-based standard viewer across the Wowhead website
• Use the C++ WebAssembly-based viewer for World of Warcraft Player Housing pages
• Use the JavaScript-based Three.js model viewer
• Maintain technical documentation on game data, formats, change history, data-mining tools, and processes
• Communicate task progress, blockers, and role-related issues regularly and professionally
• Previous hands-on experience doing data mining work on World of Warcraft and/or Diablo IV
• Comprehensive understanding of various programming languages such as C++, Python, C#, TypeScript, and JavaScript
• Understanding of debugging, reverse engineering, and custom-made tools
• Ability to read and comprehend x86/x64 assembly language, such as via IDA
• Strong written and verbal communication skills in English
• Ability to collaborate remotely and coordinate with stakeholders across different time zones
• Professionalism, reliability, analytical and problem-solving skills
• Experience with Blizzard games is advantageous for understanding project requirements and consumers
• Full-time remote work
• Independent contractor engagement