TU PRÓXIMO CAPÍTULO
3D Environment Artist – Legendary AAA Stylized Project
Sobre el puesto
• Create modular level art assets and props from scratch
• Create trim sheets, tileable and unique textures, and effectively combine them to create high-quality assets
• Optimize assets for different platforms, including creating LODs and collisions
• Strong ability to create trim sheets, tileable and unique textures, and combine them effectively
• Strong modeling background, ideally in a variety of styles
• Ability to manually adjust weighted normals for assets
• Strong knowledge of baking and texturing with tools such as Marmoset, Substance Painter, and Designer
• Ability to seamlessly bake assets made of multiple parts
• Strong Maya experience is a plus
• Ability to work with Unreal Engine 5
• 2 years of professional experience in the video game industry building architecture and props
• A passion for creating games and the ability to learn quickly will be a plus
• Working with an international team of world-class professionals on exciting and challenging projects
• Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events
• Medical Care package
• Sensibly flexible working hours
• Breakfasts, snacks and fruits available during the day, tea and coffee machines