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Studio Management Director

À propos du poste

• Lead and support a team of studio managers, helping them sign premium studios, build strong developer relationships, and hit their goals.
• Recruit, grow, and shape the team as the business scales, including org design and calibrating roles across regions.
• Support the BD side of the team's work and help win and retain top studios by understanding partner needs.
• Develop and implement regional and global BD strategies tailored to each market.
• Oversee the company's game pipeline, moving titles from prototyping to soft launch on time and clearing blockers early.
• Manage pipeline velocity and studio-signing targets.
• Create, update, and manage contracts alongside the TDS Legal team.
• Collaborate with Game Design, Data, Intelligence, Product, and Growth leads to improve cross-functional operations.
• Understand the portfolio's P&L, explain cost structures and attribution, and work with Finance on accuracy and improvements.
• Regularly review publishing processes and KPIs, updating benchmarks and workflows.
• Translate shifting company priorities into practical workflow and process changes.
• Represent studio management to leadership, report on team performance, and help shape publishing strategy at the executive level.

• 7+ years in studio management, business development, or product/project management in mobile gaming, including 3+ years managing teams.
• Track record building and managing external studios or developer relationships, ideally signing and keeping premium partners.
• Hands-on experience with publishing contracts.
• Experience overseeing game pipelines from concept to launch across multiple titles.
• Strong communication skills and the ability to work with both technical and non-technical people.
• Comfort working with P&L, KPIs, and pipeline data, and the tools behind them.
• Experience managing across regions, markets, and time zones.
• Organized and analytical, comfortable in a fast-paced environment.