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3D Generalist Artist – Mid to Senior Level

À propos du poste

• Design and create high-fidelity 3D assets, including hard surface models, environments, props, and organic elements, using Autodesk Maya, ZBrush, Substance Painter, and Substance Designer.
• Ensure assets are optimized for real-time rendering while maintaining a high level of quality and realism.
• Develop clean and efficient topology, UV layouts, and texture maps to meet industry and project standards.
• Collaborate closely with concept artists and leads with artistic direction and gameplay needs.
• Support multiple art areas as needed, demonstrating flexibility and adaptability in asset creation.
• Adhere to project guidelines, keeping leads and project managers updated on task progress.
• Participate in team meetings, reviews, and critiques to improve workflows and maintain a collaborative environment.
• Implement feedback effectively and make revisions as needed to meet quality expectations.
• Conduct research and stay up-to-date with industry trends, tools, and techniques to continually improve workflow and asset quality.
• Fulfill other assigned responsibilities with diligence and a commitment to excellence.

• 3–5 years of experience in AAA game development, with a focus on generalist skills across hard surface and other asset types.
• Strong background in art, design, or a related field.
• Deep understanding of realistic & high fidelity hard surface modeling techniques, including high-to-low poly workflows, baking, and texturing.
• Proficiency in Maya, ZBrush, Substance Painter/Designer or similar tools.
• Accurate grasp of art fundamentals, including shape language, material definition, and lighting.
• Creativity, resourcefulness, and problem-solving skills to tackle complex modeling challenges.
• Excellent communication and teamwork skills to collaborate with cross-functional teams.
• Ability to take direction, apply feedback constructively, and work efficiently within deadlines.
• Experience across multiple asset types (hard surface, props, environments, organic) is a strong plus.
• Has at least one AAA released title under their belt.

• Opportunity to work on AAA projects.
• Stable employment and professional growth in an international environment.
• Training platforms and workshops to level you up.
• Community of people who understand and share your passion for games.
• Team of like-minded people.
• A culture of diversity and inclusion to unite the most outstanding talents.