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C++ Developer, Unreal Engine 4/5

About the role

• Working in different areas (e.g. Gameplay, AI, Engine), making new features and supporting the existing ones
• Meeting interesting people from different areas of game development
• Supporting different platforms and stores from Sony, Microsoft, Nintendo and others
• Participating in architectural decisions, design of new systems and modules, or prototyping new features
• Performance optimizations
• Going through each stage of the game development pipeline and release of the game

• Commercial experience with C++ and Unreal Engine 4 or 5
• Experience with popular subsystems, e.g. Gameplay Ability System, Behavior Trees, UMG
• Comprehension of Unreal Engine memory management model
• Good understanding of dynamic polymorphism and C++ specific notions
• Practical knowledge with Blueprint scripting
• Good communication skills and fluent spoken English

• Working with an international team of world-class professionals on exciting and challenging projects
• Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events
• Sensibly flexible working hours