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2D Pixel Artist

About the role

• Create pixel art game assets according to the approved visual style and references
• Create characters, props, environment elements, and backgrounds
• Create tilesets and modular elements for building game environments
• Follow requirements for color palettes, scale, level of detail, and asset dimensions
• Prepare artwork for integration into the game according to the team’s technical requirements
• Polish assets to final quality based on feedback from the Art Director
• Create frame-by-frame animations for characters, objects, and visual effects

• 2+ years of professional experience as a Pixel Artist or in a similar role
• A portfolio showcasing pixel art, preferably created for games
• Strong understanding of form, composition, perspective, color, lighting, and shading
• Ability to create expressive silhouettes and convey volume and materials using a limited number of pixels
• Strong attention to contours, pixel clusters, and limited color palettes
• Ability to maintain a consistent visual style and level of detail across different types of assets
• Proficiency in Aseprite, Photoshop, or a similar tool
• Strong attention to detail and the ability to work from briefs and consistently incorporate feedback
• Experience with frame-by-frame animation of characters, objects, and visual effects