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AI Engineer

About the role

• Build AI prototypes for game analytics using multimodal data such as screenshots, images, and gameplay video
• Recognize LiveOps events from in-game screenshots and extract changes introduced in game updates
• Select and use appropriate models, mainly Claude, while balancing quality, speed, and cost
• Build data pipelines with the Data Engineer to run models on large volumes of game data
• Measure solution quality and determine what works effectively
• Build retrieval and multi-step pipelines
• Turn successful prototypes into production product features with engineering teams

• Strong Python skills; TypeScript is a plus
• Experience with multimodal models involving screenshots, images, or video
• Hands-on experience building products on top of LLM APIs, not just chatbots
• Understanding of RAG and vector search, including when they are and are not needed
• Ability to measure results and demonstrate solution performance
• Ability to work independently and explain decisions clearly
• Ability to pass the technical interview in both Russian and English
• Interest in or experience with mobile games, LiveOps, or market analytics is particularly valued
• Hands-on experience building AI projects is particularly valued
• Experience with LangGraph, LlamaIndex, or similar frameworks is particularly valued
• Legal authorization to work in Serbia without requiring visa support
• Resume required when applying

• Remote work arrangement
• Opportunity to build AI prototypes and take successful prototypes to production
• Work on Sensor Tower’s mobile gaming analytics products, including AppMagic and Playliner
• Collaboration with engineering and data engineering teams
• Exposure to multimodal AI, LLMs, retrieval pipelines, and large-scale game data
• Global enterprise product environment