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Game Design SME

About the role

• Audit existing game assets, UI systems, and visual layouts to architect reusable, modular graphics templates.
• Abstract visual components and core gameplay mechanics into configurable parameters for non-technical content creators.
• Consult with engineering and art teams to define specifications for scalable asset and content pipeline tooling.
• Architect intuitive gameplay loops, progression frameworks, visual feedback loops, and reward structures for interactive modules.
• Establish and document comprehensive UI/UX standards, visual design patterns, and aesthetic consistency benchmarks across all game templates.
• Translate complex subject matter into clear visual communication frameworks.
• Act as the Subject Matter Expert for game design and visual layout during client scoping and custom configuration reviews.
• Execute iterative visual design reviews, aesthetic audits, and usability assessments to ensure high production standards.
• Produce comprehensive documentation, including style guides, asset specifications, and technical configuration parameters.

• 4+ years of professional game design experience, specializing in visual design systems, UI/UX, or graphics template evolution (over pure standalone indie development).
• Demonstrated history of architecting or modularizing visual game assets, level templates, or UI framework systems.
• Deep technical expertise in visual communication, graphic asset pipelines, integration workflows, and user-centric design principles.
• Ability to work with complete autonomy, providing high-level technical direction and self-directed execution in a collaborative environment.

• Remote-First Working Environment – Collaborate from anywhere while staying connected with our global team.
• Collaborative, Innovative Culture – Work alongside top talent in a fast-paced, supportive environment that values curiosity and initiative.
• Equal opportunity workplace
• Reasonable accommodation for individuals with disabilities