← Todas as vagas

Game Director

Sobre a vaga

• Work closely with the game production team to define, conceptualise, and iterate new game visions
• Participate in design reviews, team meetings, and brainstorming sessions
• Lead new games from start to finish, including conceptual development and blueprints for theme, narrative, animations, sequencing, structure, and production
• Present concepts clearly to teams and stakeholders
• Execute concepts and established game visions
• Collaborate with game art directors, art teams, producers, developers, sound designers, and other contributors
• Prepare structured game specifications and supervise implementation
• Provide quality control over design outputs and production
• Guide teams on game direction and specifications
• Adjust designs based on stakeholder feedback and technical constraints
• Review proposed designs and requirements for dependencies and interaction effects
• Playtest games extensively and verify implementation against the creative vision
• Ensure visuals, graphics, animations, music, and sound effects work cohesively for players
• Define and evolve game direction across titles while supporting innovation
• Incorporate branding into games and broader corporate branding strategy
• Consider how games fit the business design language and support sequels or series
• Develop creative concepts aligned with business objectives and brand strategy
• Analyze competitor approaches and identify useful elements
• Streamline the game production pipeline for reliable, high-quality delivery
• Evaluate technologies that augment game direction pipelines
• Monitor design trends and tools in gaming and entertainment
• Provide feedback on the overall roadmap and design strategy

• Must have worked in a game direction capacity designing real money gaming slots
• Must have led game projects that shipped outstanding products for one or more major AAA land-based or digital slot manufacturers
• Substantial body of work demonstrating understanding of and respect for players
• Ability to polish static artwork, animations, micro-animations, music, and SFX into compelling player experiences
• Ability to direct hands-on and produce clear specifications and guidelines
• Strong storyboarding ability
• Comfortable working with game designers and mathematicians to develop conceptual mechanics
• Understanding of game mechanics and mathematics
• Familiarity with hierarchical game structures and symbol hierarchy
• Ability to communicate excitement, anticipation, and relative value clearly to players
• Ability to work with a wide variety of art styles
• Understanding of technical constraints and ability to work around them
• Graphic design, motion graphics, animation, or video experience is a plus
• Technical background or knowledge is ideal
• Understanding of how developers build interfaces and the challenges they face

• Global team spanning offices in Canada, India, the Isle of Man, Latvia, Malta, Romania, Serbia, Bulgaria, and the UAE